source:newmodules:rendering:text
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Ways to implement font rendering: - use DirectWrite → Direct3D10 → Direct3D11 - Use Font glyphs: SlimDX SpriteTextRenderer (bugged) - Create text using GDI and then create a texture from it =⇒ currently implemented in TW (class: TextTexture)
source/newmodules/rendering/text.txt · Last modified: 2024/08/26 13:27 by 127.0.0.1
                
                