documentation:rtsframestructure
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RTS testcase 1 frame structure
Note that this frame structure is implemented in the RTS sandbox.
Frame structure
The frame structure is implemented in a hierarchy of simulators. These simulators use components that are implemented in various places, and implement some of services that these components require.
More details are in the class documentation
-
- Looking & movement
- Attacking
- Building
- Pickup
-
- Enemy AI (EnemyAISimulator)
- Friendly goblins: (GoblinCommandsSimulator)
- Cannons
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