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documentation:proceduralgeneration

Procedural

UtilityMeshes provides functions for creating boxes (with texture or text).

MeshBuilder can be used to build meshes, current boxes and spheres (so can be used for boxes and spheres).

TODO: port

documentation/proceduralgeneration.txt · Last modified: 2024/08/26 13:25 by 127.0.0.1

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