documentation:particle_engine
Table of Contents
Particle Engine
Particles! Pew Pew!
A new and improved particle system, simulation is done on the graphics card. Rendering of the effect is done using billboards.
There are now 2 different kind of particles, full-rotating billboards and axial-alligned billboards. These axial-alligned particles can be used for more trail-effects where an whole trail is represented by one stretched billboard that is alligned according to it's flight direction.
Simulation
there are currently only to emmiters supported a flame emmitter. a ball emmitter to create some nice fireballs.
To-Do
collect some more particle textures
- some icy
- arcane
create some more particle effects
- shield
- explosion
UseFull websites
documentation/particle_engine.txt · Last modified: 2024/08/26 13:25 by 127.0.0.1