documentation:behaviourtrees
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Behaviour Trees
Behaviour trees are an AI algorithm thats interesing because it allows for defining behaviours for AI's in a way that it is more scalable.
See the implementation for more information. The current design features a tree datastructure which can be used for multiple agents. The BehaviourTreeAgent represents a single agent and stores the agent's state.
References
AltDevBlog very interesting on behaviour trees
documentation/behaviourtrees.1369988996.txt.gz · Last modified: 2024/08/26 13:57 (external edit)