documentation:animationsystem
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Animation System
The Animation system provides helper methods for executing time based actions.
- Keyframed interpolation is supported.
- An IAnimator holds state and executes a set of animations.
- Animations can be defined with a AnimationDescription (created by the Animator) and run on the IAnimator. These descriptions can be reused.
Note: consider an alternative implementation using yield functions.
documentation/animationsystem.1370505262.txt.gz · Last modified: 2024/08/26 13:57 (external edit)