documentation:animationsystem
Animation System
The Animation system provides helper methods for executing time based actions.
- Keyframed interpolation is supported.
- An IAnimator holds state and executes a set of animations.
- Animations can be defined with a AnimationDescription (created by the Animator) and run on the IAnimator. These descriptions can be reused.
Note: consider an alternative implementation using yield functions.
documentation/animationsystem.txt · Last modified: 2024/08/26 13:25 by 127.0.0.1