Sorcerer

An out of the blue modelling session yielded a sorcerer character.

The render below is the model after the modeling phase, with NURMS-subdivision applied to it. The head is a free model which is slightly edited and fitted onto the body (modelling one myself would take too much time and would give a worse result :p). The artifacts at the back of the robe and the shoulder-pins are due to the NURMS-subdivision.

Front view Back view

After sculpting and texturing the cloths: Sculpted

Sculpted