The Wizards Wiki

Explore your world

User Tools

Site Tools


documentation:thewizardsengine

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
documentation:thewizardsengine [2013/05/26 22:02] – [Tools] mhgameworkdocumentation:thewizardsengine [2024/08/26 13:25] (current) – external edit 127.0.0.1
Line 2: Line 2:
  
  
-Provides helpers and tools for creating and hosting gameplay code+Provides helpers and tools for creating and hosting gameplay code. Most of these tools can be used from the engine executable 'NewModules.exe', which starts the engine for development. The keys that can be used to control the engine are in EngineKeys.
  
 ==== Tools ==== ==== Tools ====
  
- +  * **EngineProfiling** Instant simple profiling 
-**[[:documentation:menudisplayer|MenuDisplayer]] ** Displaying a simple menu +  * **EngineTracing** Stores trace file with ModelContainer changes 
- +  * **AnimationSystem** Helper for simulation (keyframed) animation 
-**[[:documentation:worldselector|WorldSelector]] ** Selecting ANY Object in 3D by raycasting, by the use of selectableproviders +  * **[[:documentation:menudisplayer|MenuDisplayer]] ** Displaying a simple menu 
- +  **[[:documentation:worldselector|WorldSelector]] ** Selecting ANY Object in 3D by raycasting, by the use of selectableproviders 
-**HotLoading** The engine will reload gameplay code will it is running +  **HotLoading** The engine will reload gameplay code will it is running 
- +  **VSDebugAttacher** Provides several features for interaction with visual studio. 
-**VSDebugAttacher** Provides several features for interaction with visual studio.+  * **InversionOfControl** and **DependencyInjection**
  
 ==== Components ==== ==== Components ====
  
-**Physical ** provides physical properties to a modelobject.  Provides position,boundingbox, objectmatrix+  * **Physical ** provides physical properties to a modelobject.  Provides position,boundingbox, objectmatrix
 ==== Rendering ==== ==== Rendering ====
  
- +  * **[[:documentation:camerainfo|CameraInfo]] ** contains methods to change the camera, get info about the camera, and generate a center screen ray!
-**[[:documentation:camerainfo|CameraInfo]] ** contains methods to change the camera, get info about the camera, and generate a center screen ray!+
  
 ==== Unit Testing ==== ==== Unit Testing ====
  
-**EngineTest** Attribute that allows running tests inside the engine+  * **EngineTest** Attribute that allows running tests inside the engine
  
 +===== Workbench =====
  
 +EngineWorkbench Information on the development of more epic engine features.
  
 ===== Detailed information ===== ===== Detailed information =====
documentation/thewizardsengine.1369605747.txt.gz · Last modified: 2024/08/26 13:57 (external edit)

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki