documentation:thewizardsengine
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documentation:thewizardsengine [2013/05/26 22:02] – [Tools] mhgamework | documentation:thewizardsengine [2024/08/26 13:25] (current) – external edit 127.0.0.1 | ||
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- | Provides helpers and tools for creating and hosting gameplay code | + | Provides helpers and tools for creating and hosting gameplay code. Most of these tools can be used from the engine executable ' |
==== Tools ==== | ==== Tools ==== | ||
- | + | * **EngineProfiling** Instant simple profiling | |
- | **[[: | + | * **EngineTracing** Stores trace file with ModelContainer changes |
- | + | * **AnimationSystem** Helper for simulation (keyframed) animation | |
- | **[[: | + | * **[[: |
- | + | | |
- | **HotLoading** The engine will reload gameplay code will it is running | + | |
- | + | | |
- | **VSDebugAttacher** Provides several features for interaction with visual studio. | + | * **InversionOfControl** and **DependencyInjection** |
==== Components ==== | ==== Components ==== | ||
- | **Physical ** provides physical properties to a modelobject. | + | * **Physical ** provides physical properties to a modelobject. |
==== Rendering ==== | ==== Rendering ==== | ||
- | + | * **[[: | |
- | **[[: | + | |
==== Unit Testing ==== | ==== Unit Testing ==== | ||
- | **EngineTest** Attribute that allows running tests inside the engine | + | * **EngineTest** Attribute that allows running tests inside the engine |
+ | ===== Workbench ===== | ||
+ | EngineWorkbench Information on the development of more epic engine features. | ||
===== Detailed information ===== | ===== Detailed information ===== |
documentation/thewizardsengine.1369605747.txt.gz · Last modified: 2024/08/26 13:57 (external edit)