documentation:rtstestcase
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documentation:rtstestcase [2013/06/08 13:52] – mhgamework | documentation:rtstestcase [2024/08/26 13:25] (current) – external edit 127.0.0.1 | ||
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Programming guidelines can be found in RtsProgrammingGuidelines. | Programming guidelines can be found in RtsProgrammingGuidelines. | ||
+ | |||
+ | The frame structure of the RTS testcase is described in RTSFrameStructure. | ||
===== Features ===== | ===== Features ===== | ||
- | **[[: | + | * **[[: |
+ | |||
+ | |||
+ | * **[[: | ||
+ | |||
+ | |||
+ | * **Thing** is currently an abstract representation of a droppedthing that is not physical, but this is __to be removed__. | ||
+ | |||
+ | * **PlayerGroundAttacker** Implements a ground attack where a rock is kicked upwards from below ground. | ||
+ | |||
+ | * **SimplePlayerMovementController** implements basic movement (xz plane). | ||
+ | |||
+ | * **RtsSandboxTest** a sandbox test showing all feature of the rts | ||
+ | ===== Frame structure ===== | ||
- | **[[: | + | The frame structure is implemented |
+ | Note that this frame structure is implemented in the [[documentation: | ||
- | **Thing** is currently an abstract representation of a droppedthing that is not physical, but this is __to be removed__. | + | More details are in the class documentation |
- | **PlayerGroundAttacker** Implements a ground attack where a rock is kicked upwards from below ground. | + | |
+ | | ||
+ | | ||
+ | | ||
+ | * Attacking | ||
+ | * Building | ||
+ | * Pickup | ||
+ | * [[documentation: | ||
+ | * Enemy AI (EnemyAISimulator) | ||
+ | * Friendly goblins: (GoblinCommandsSimulator) | ||
+ | * Cannons | ||
+ | * RiverSimulator | ||
+ | * MagicSimulator | ||
+ | * AnimationSimulator | ||
+ | * NetworkSendSimulator | ||
+ | * RendererSimulator | ||
- | **SimplePlayerMovementController** implements basic movement (xz plane). | ||
- | **RtsSandboxTest** a sandbox test showing all feature of the rts |
documentation/rtstestcase.1370699528.txt.gz · Last modified: 2024/08/26 13:57 (external edit)