documentation:rtsprogrammingguidelines
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documentation:rtsprogrammingguidelines [2013/06/06 07:52] – mhgamework | documentation:rtsprogrammingguidelines [2024/08/26 13:25] (current) – external edit 127.0.0.1 | ||
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===== Detailed explanation ===== | ===== Detailed explanation ===== | ||
- | All game logic is written using decent 'mh responsibility driven design', | ||
- | Next there is the actual | + | All game logic is written using decent |
- | Note: is is allowed to make more than 1 big test, but the reason of creating these extra tests should not be for testing features, but for cross cutting concerns like: performance, | ||
- | This bigtest should not be considered a unit test (it isnt a unit test), but more like a sandbox environment. | ||
- | When should something be in the simulators, | + | Next there is the actual big ' |
+ | |||
+ | Note: is is allowed to make more than 1 sandbox test, but the reason of creating these extra tests should not be for testing features, but for cross cutting concerns like: performance, | ||
+ | |||
+ | |||
+ | When should something be in the simulators, and when should something be in the [[: | ||
documentation/rtsprogrammingguidelines.1370505125.txt.gz · Last modified: 2024/08/26 13:57 (external edit)