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documentation:proceduralgeneration [2013/05/24 14:31] – created mhgameworkdocumentation:proceduralgeneration [2024/08/26 13:25] (current) – external edit 127.0.0.1
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-**UtilityMeshes ** provides functions for creating boxes (with texture or text). +**[[:documentation:utilitymeshes|UtilityMeshes]] ** provides functions for creating boxes (with texture or text).
  
  
-**MeshBuilder ** can be used to build meshes, current boxes and spheres (so can be used for boxes and spheres).+**[[:documentation:meshbuilder|MeshBuilder]] ** can be used to build meshes, current boxes and spheres (so can be used for boxes and spheres). 
 + 
 + 
 +===== TODO: port ===== 
 + 
 + 
 +    * [[:documentation:terrain:hydrolic_errosion_and_river_creation|Hydrolic errosion and River Creation]] 
 +    * [[:documentation:terrain:procedural_terraingeneration|Terrain Generation]] 
 +    * [[:documentation:terrain:procedural_terraingeneration:islandgeneration|Island Generation]] 
 +    * [[:documentation:terrain:procedural_terraingeneration:noise|Noise]] 
 +    * [[:documentation:vegetation:treeengine|Tree Engine]] 
 + 
 + 
 +    * [[:documentation:vegetation:grass|Grass]]
  
documentation/proceduralgeneration.1369405884.txt.gz · Last modified: 2024/08/26 13:57 (external edit)

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