documentation:planning
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documentation:planning [2013/05/24 14:04] – mhgamework | documentation:planning [2024/08/26 13:25] (current) – external edit 127.0.0.1 | ||
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- | * | + | * Think about a system that automatically creates a form from attributes in a class. This could make testing a lot easier. |
- | Think about a system that automatically creates a form from attributes in a class. This could make testing a lot easier. | + | |
- | + | ||
- | + | ||
- | * | + | |
- | < | + | |
- | Support rendering entities in the client (clean up/remake old version) | + | |
- | EDIT: all these things are postphoned for the moment, since all below depend on render batching algorithms, | + | |
- | and shader usage structure, not yet defined | + | |
+ | * '' | ||
* Networking: | * Networking: | ||
* Created the auto [[: | * Created the auto [[: |
documentation/planning.1369404269.txt.gz · Last modified: 2024/08/26 13:57 (external edit)