The Wizards Wiki

Explore your world

User Tools

Site Tools


documentation:physics

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
documentation:physics [2011/06/06 13:21] – created mhgameworkdocumentation:physics [2024/08/26 13:25] (current) – external edit 127.0.0.1
Line 1: Line 1:
 ====== Physics ====== ====== Physics ======
 +
 +This contains functions to use Nvidia PhysX using StillDesign’s wrapper.
 +==== PhysicsEngine ====
 +Helps initializing PhysX by creating a core and scene, and setting some standard settings.
 +This class is rather temporary. It is quite possible that this class will not be used in the final version. It is useful for testing purposes.
 +
 +==== PhysicsDebugRenderer ====
 +
 +This takes the debug output (lines) from a PhysicsEngine’s PhysX output and provides methods to render the lines to an IXNAGame.
 +
 +==== PhysicsHelper ====
 +
 +This class is static and contains some helper methods to create basic actors for PhysX (eg: sphere, box, …)
 +TODO: this is not yet implemented
 +
  
 ===== Client ===== ===== Client =====
documentation/physics.1307366466.txt.gz · Last modified: 2024/08/26 13:08 (external edit)

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki