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documentation:objimporter [2013/05/24 14:38] mhgameworkdocumentation:objimporter [2024/08/26 13:25] (current) – external edit 127.0.0.1
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 Currently The Wizards supports importing Geometry and Material data from Wavefront-OBJ files. It can also read the corresponding mtl files. Currently The Wizards supports importing Geometry and Material data from Wavefront-OBJ files. It can also read the corresponding mtl files.
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-The importer has currently only been tested with the 3dsmax exporter. Every object in 3dsmax must be converted to an editable poly, otherwise the importer will not work correctly. 
  
  
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     * TW_Physics_TriangleMesh: This will create a single [[:documentation:trianglemesh|TriangleMesh]] from all geometry with this material.     * TW_Physics_TriangleMesh: This will create a single [[:documentation:trianglemesh|TriangleMesh]] from all geometry with this material.
     * TW_Physics_Convex: This will create a SINGLE convex mesh from ALL geometry data (within the object).     * TW_Physics_Convex: This will create a SINGLE convex mesh from ALL geometry data (within the object).
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 +===== Exporting from 3ds max =====
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 +The importer has currently only been tested with the 3dsmax exporter. Every object in 3dsmax must be converted to an editable poly, otherwise the importer will not work correctly. The up axis must be set to Y, and relative indices have to be Disabled!
  
documentation/objimporter.1369406291.txt.gz · Last modified: 2024/08/26 13:57 (external edit)

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