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documentation:anaglyph3d [2012/04/29 11:12] – created chuptysdocumentation:anaglyph3d [2024/08/26 13:25] (current) – external edit 127.0.0.1
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 {{:documentation:right0131.png?400|Right eye image}} {{:documentation:right0131.png?400|Right eye image}}
  
-The cameras recording these two images should have the same distance between them in (virtual)worldspace as the distance between the human eyes. To achieve this, a 3Dcamera-rig was created in 3dsmax.+The cameras recording these two images should have the same distance between them in (virtual)worldspace as the distance between the human eyes. To achieve this, a **3Dcamera-rig** was created in 3dsmax.
  
 Next, to get the desired 3D effect, an image needs to be calculated using these two images. Next, to get the desired 3D effect, an image needs to be calculated using these two images.
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 Thus, the combined image should contain the red channel of the left eye image and the blue and green channels of the right eye image. Thus, the combined image should contain the red channel of the left eye image and the blue and green channels of the right eye image.
  
-To do this, a little java application called 'Anaglyph3DCombiner' was created.+To do this, a little java application called '**Anaglyph3DCombiner**' was created.
  
 ===== 3D Camera-rig===== ===== 3D Camera-rig=====
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 {{:documentation:camerarig.png?600|3D camera rig}} {{:documentation:camerarig.png?600|3D camera rig}}
  
-The rig is set up so that rotating the sphere surrounding the cameras results in rotating both cameras at the same time.+The rig is set up so that rotating the sphere surrounding the cameras results in rotating both cameras at the same time around the center of the sphere.
    
 Manipulating the camera direction helper results in manipulating the direction of the two cameras at the same time. Manipulating the camera direction helper results in manipulating the direction of the two cameras at the same time.
documentation/anaglyph3d.1335697961.txt.gz · Last modified: 2024/08/26 13:57 (external edit)

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