The Wizards Wiki

Explore your world

User Tools

Site Tools


concept:building

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
concept:building [2011/09/02 15:38] mhgameworkconcept:building [2015/03/16 16:05] (current) – removed mhgamework
Line 1: Line 1:
-====== Building ====== 
  
-A building crystal can be used to build your own structures. The crystal can compose building blocks out of materials or other building blocks, and place them in the world. 
- 
-There are 4 types of blocks: 3D cubes(block), 2D planes(wall/ceiling), 1D pillars, or composite blocks. These are to be placed in a world grid with resolution 1m. Walls are placed at the grid cube faces, and pillar's at the edges. 
- 
-The player holds several helper crystals on his belt. These crystals can contain 1 building block TYPE. They are used to place the building blocks. 
-Upon block placement, the building crystal collects resources from within its range, and builds the placed blocks. This happens instantly (for the moment) 
- 
-Block can be combined. 2 walls can be combined into a double length wall. This allows for creating any kind of curved wall. 
- 
-Block combining is done by placing blocks using your typed crystals. The building crystal projects a grid 3x3 somewhere. The user can place blocks in the grid, and when a correct combination is made, the building crystal projects that new combined block at a nearby location. By clicking that block with an empty type crystal, the type crystal gets the type of the combined block. 
- 
-Each time a block is placed in the world, the tile engine will try to combine blocks into more detailed tiles, starting its search from the placed block. These tiles are part data: the only change when a block is placed. 
concept/building.1314977920.txt.gz · Last modified: 2024/08/26 13:57 (external edit)

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki