assets:modeling:the_city
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assets:modeling:the_city [2012/05/25 16:35] – [The Stone House] chuptys | assets:modeling:the_city [2024/08/26 13:27] (current) – external edit 127.0.0.1 | ||
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- | ==== The Market Stall==== | + | ==== The Market Stall ==== |
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What good it is having a market without stalls? It isn't! So this basic market stall was created. Different versions of it have different goods for sale. Little crates and tables make sure the goods can be properly showed to customers. | What good it is having a market without stalls? It isn't! So this basic market stall was created. Different versions of it have different goods for sale. Little crates and tables make sure the goods can be properly showed to customers. | ||
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- | Well, it's time to combine these buildings into an actual city! Here are some renders of the initial city-configuration.\\ | + | |
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+ | Well, it's time to combine these buildings into an actual city! Here are some renders of the initial city-configuration.\\ | ||
Some details are added: | Some details are added: | ||
- | * The Blacksmith' | ||
- | * A basic fountain was added | ||
- | * Some stairs are build wich will lead to a lower area of the city | ||
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- | {{: | + | * The Blacksmith' |
- | {{: | + | * A basic fountain was added |
+ | * Some stairs are build which will lead to a lower area of the city | ||
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==== Another House ==== | ==== Another House ==== | ||
- | This house is based on the stone house, with the major difference that it's walls aren't made of... stone. A new building module was added: some sort of outstanding window, wich i think i'll use more often in future buildings. | ||
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- | {{ : | + | This house is based on the stone house, with the major difference that it's walls aren't made of… stone. A new building module was added: some sort of outstanding window, which i think i'll use more often in future buildings. |
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==== The Merchants House ==== | ==== The Merchants House ==== | ||
The Merchants house consists of a living area, where a dining room, living room and bedrooms are to be located, and a store-area. The store is build into the facade and consists of a large table to expose the merchandise. It's inspired by the garmentmaker-stores of assassins creed II. | The Merchants house consists of a living area, where a dining room, living room and bedrooms are to be located, and a store-area. The store is build into the facade and consists of a large table to expose the merchandise. It's inspired by the garmentmaker-stores of assassins creed II. | ||
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==== Towers ==== | ==== Towers ==== | ||
- | Guarding a town isn't an easy job. These towers provide a nice oveview of the city and more important, they' | ||
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- | {{ : | + | Guarding a town isn't an easy job. These towers provide a nice overview of the city and more important, they' |
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==== The Military Training Grounds ==== | ==== The Military Training Grounds ==== | ||
- | The training grounds provide facilities to improve you're fighting techniques and practicing combat. Inside, there will be some storage for various weapons. In front of the building, there' | ||
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- | {{ : | + | The training grounds provide facilities to improve you're fighting techniques and practicing combat. Inside, there will be some storage for various weapons. In front of the building, there' |
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==== The Scientist' | ==== The Scientist' | ||
This house is a bit akward...\\ | This house is a bit akward...\\ |
assets/modeling/the_city.1337963741.txt.gz · Last modified: 2024/08/26 13:25 (external edit)